API reference / @zaes/tactical-graphics / TacticalGraphicName
Enumeration: TacticalGraphicName
Defined in: tacticalgraphics/core/type.ts:778
List of Tactical Graphics that have their underlying geometries and text labels implemented.
Enumeration Members
| Enumeration Member | Value | Description | Defined in |
|---|---|---|---|
Abatis | "Abatis" | - | tacticalgraphics/core/type.ts:1070 |
ActiveManeuverArea | "ActiveManeuverArea" | APP-06 200500. A circle in the plate's amber, and the amber is the whole of what tells it from 200400 -- whose Template is the same circle in black. See ACTIVE_MANEUVER_AMBER, which is measured off the plate rather than chosen | tacticalgraphics/core/type.ts:1182 |
AdvanceToContact | "AdvanceToContact" | APP-06 342900. A different symbol from MovementToContact, not a rename. See AdvanceToContact | tacticalgraphics/core/type.ts:1233 |
AirCorridor | "AirCorridor" | - | tacticalgraphics/core/type.ts:904 |
Airfield | "Airfield" | - | tacticalgraphics/core/type.ts:851 |
AirfieldZone | "AirfieldZone" | - | tacticalgraphics/core/type.ts:867 |
AirheadLine | "AirheadLine" | - | tacticalgraphics/core/type.ts:1039 |
AirSpaceCoordinationAreaCircular | "AirSpaceCoordinationAreaCircular" | - | tacticalgraphics/core/type.ts:1034 |
AirSpaceCoordinationAreaIrregular | "AirSpaceCoordinationAreaIrregular" | - | tacticalgraphics/core/type.ts:1032 |
AirSpaceCoordinationAreaRectangular | "AirSpaceCoordinationAreaRectangular" | - | tacticalgraphics/core/type.ts:1033 |
AirToAirRefuelingRestrictedOperationsZone | "AirToAirRefuelingRestrictedOperationsZone" | - | tacticalgraphics/core/type.ts:1023 |
AlternateSupplyRoute | "AlternateSupplyRoute" | - | tacticalgraphics/core/type.ts:837 |
Ambush | "Ambush" | - | tacticalgraphics/core/type.ts:1241 |
AntiTankDitchCompleted | "AntiTankDitchCompleted" | - | tacticalgraphics/core/type.ts:1083 |
AntiTankDitchReinforcedWithMines | "AntiTankDitchReinforcedWithMines" | - | tacticalgraphics/core/type.ts:1084 |
AntiTankDitchUnderConstruction | "AntiTankDitchUnderConstruction" | - | tacticalgraphics/core/type.ts:1082 |
Area | "Area" | - | tacticalgraphics/core/type.ts:859 |
AreaDefense | "AreaDefense" | - | tacticalgraphics/core/type.ts:923 |
AreaGeneric | "AreaGeneric" | - | tacticalgraphics/core/type.ts:863 |
AreaOfOperations | "AreaOfOperations" | - | tacticalgraphics/core/type.ts:852 |
ArtilleryManeuverArea | "ArtilleryManeuverArea" | - | tacticalgraphics/core/type.ts:877 |
ArtilleryReservedArea | "ArtilleryReservedArea" | - | tacticalgraphics/core/type.ts:878 |
ArtilleryTargetIntelligenceZoneCircular | "ArtilleryTargetIntelligenceZoneCircular" | - | tacticalgraphics/core/type.ts:962 |
ArtilleryTargetIntelligenceZoneIrregular | "ArtilleryTargetIntelligenceZoneIrregular" | - | tacticalgraphics/core/type.ts:960 |
ArtilleryTargetIntelligenceZoneRectangular | "ArtilleryTargetIntelligenceZoneRectangular" | - | tacticalgraphics/core/type.ts:961 |
AssaultCrossing | "AssaultCrossing" | - | tacticalgraphics/core/type.ts:1047 |
AssaultPosition | "AssaultPosition" | - | tacticalgraphics/core/type.ts:886 |
AssemblyArea | "AssemblyArea" | - | tacticalgraphics/core/type.ts:879 |
AttackByFire | "AttackByFire" | - | tacticalgraphics/core/type.ts:1278 |
AttackHelicopterAxisOfAdvance | "AttackHelicopterAxisOfAdvance" | - | tacticalgraphics/core/type.ts:786 |
AttackPosition | "AttackPosition" | - | tacticalgraphics/core/type.ts:887 |
AvenueOfApproach | "AvenueOfApproach" | - | tacticalgraphics/core/type.ts:787 |
AviationAxisOfAdvance | "AviationAxisOfAdvance" | - | tacticalgraphics/core/type.ts:785 |
AviationDirectionOfAttack | "AviationDirectionOfAttack" | - | tacticalgraphics/core/type.ts:1226 |
BaseCamp | "BaseCamp" | - | tacticalgraphics/core/type.ts:880 |
BaseDefenseZone | "BaseDefenseZone" | - | tacticalgraphics/core/type.ts:780 |
BattlefieldCoordinationLine | "BattlefieldCoordinationLine" | - | tacticalgraphics/core/type.ts:828 |
BattlefieldHandoverLine | "BattlefieldHandoverLine" | - | tacticalgraphics/core/type.ts:815 |
BattlePosition | "BattlePosition" | - | tacticalgraphics/core/type.ts:900 |
BattlePositionPreparedButNotOccupied | "BattlePositionPreparedButNotOccupied" | - | tacticalgraphics/core/type.ts:1098 |
BearingLine | "BearingLine" | - | tacticalgraphics/core/type.ts:1135 |
BearingLineAcoustic | "BearingLineAcoustic" | - | tacticalgraphics/core/type.ts:1138 |
BearingLineAcousticAmbiguous | "BearingLineAcousticAmbiguous" | - | tacticalgraphics/core/type.ts:1139 |
BearingLineElectromagneticWarfare | "BearingLineElectromagneticWarfare" | - | tacticalgraphics/core/type.ts:1137 |
BearingLineElectronic | "BearingLineElectronic" | - | tacticalgraphics/core/type.ts:1136 |
BearingLineElectroOpticalIntercept | "BearingLineElectroOpticalIntercept" | - | tacticalgraphics/core/type.ts:1141 |
BearingLineJammer | "BearingLineJammer" | - | tacticalgraphics/core/type.ts:1142 |
BearingLineRadioDirectionFinder | "BearingLineRadioDirectionFinder" | - | tacticalgraphics/core/type.ts:1143 |
BearingLineTorpedo | "BearingLineTorpedo" | - | tacticalgraphics/core/type.ts:1140 |
BiologicalContaminatedArea | "BiologicalContaminatedArea" | - | tacticalgraphics/core/type.ts:868 |
BiologicalContaminatedAreaToxicIndustrialMaterial | "BiologicalContaminatedAreaToxicIndustrialMaterial" | - | tacticalgraphics/core/type.ts:871 |
Block | "Block" | - | tacticalgraphics/core/type.ts:1218 |
BlueKillBoxCircular | "BlueKillBoxCircular" | - | tacticalgraphics/core/type.ts:991 |
BlueKillBoxIrregular | "BlueKillBoxIrregular" | - | tacticalgraphics/core/type.ts:989 |
BlueKillBoxRectangular | "BlueKillBoxRectangular" | - | tacticalgraphics/core/type.ts:990 |
BombArea | "BombArea" | - | tacticalgraphics/core/type.ts:853 |
Boundary | "Boundary" | - | tacticalgraphics/core/type.ts:846 |
Breach | "Breach" | - | tacticalgraphics/core/type.ts:931 |
Bridge | "Bridge" | - | tacticalgraphics/core/type.ts:1046 |
Bridgehead | "Bridgehead" | - | tacticalgraphics/core/type.ts:855 |
BridgeheadLine | "BridgeheadLine" | - | tacticalgraphics/core/type.ts:814 |
BrigadeSupportArea | "BrigadeSupportArea" | - | tacticalgraphics/core/type.ts:891 |
Bypass | "Bypass" | - | tacticalgraphics/core/type.ts:932 |
CallForFireZoneCircular | "CallForFireZoneCircular" | - | tacticalgraphics/core/type.ts:966 |
CallForFireZoneIrregular | "CallForFireZoneIrregular" | - | tacticalgraphics/core/type.ts:964 |
CallForFireZoneRectangular | "CallForFireZoneRectangular" | - | tacticalgraphics/core/type.ts:965 |
Canalize | "Canalize" | - | tacticalgraphics/core/type.ts:933 |
Capture | "Capture" | - | tacticalgraphics/core/type.ts:1100 |
CensorZoneCircular | "CensorZoneCircular" | - | tacticalgraphics/core/type.ts:979 |
CensorZoneIrregular | "CensorZoneIrregular" | - | tacticalgraphics/core/type.ts:977 |
CensorZoneRectangular | "CensorZoneRectangular" | - | tacticalgraphics/core/type.ts:978 |
ChemicalContaminatedArea | "ChemicalContaminatedArea" | - | tacticalgraphics/core/type.ts:874 |
ChemicalContaminatedAreaToxicIndustrialMaterial | "ChemicalContaminatedAreaToxicIndustrialMaterial" | - | tacticalgraphics/core/type.ts:872 |
Clear | "Clear" | - | tacticalgraphics/core/type.ts:934 |
CommonSensorBoundary | "CommonSensorBoundary" | - | tacticalgraphics/core/type.ts:840 |
Contain | "Contain" | - | tacticalgraphics/core/type.ts:921 |
Control | "Control" | - | tacticalgraphics/core/type.ts:917 |
CoordinatedFireLine | "CoordinatedFireLine" | - | tacticalgraphics/core/type.ts:847 |
CordonAndKnock | "CordonAndKnock" | - | tacticalgraphics/core/type.ts:918 |
CordonAndSearch | "CordonAndSearch" | - | tacticalgraphics/core/type.ts:920 |
CorpsSupportArea | "CorpsSupportArea" | - | tacticalgraphics/core/type.ts:893 |
Counterattack | "Counterattack" | - | tacticalgraphics/core/type.ts:805 |
CounterattackByFire | "CounterattackByFire" | - | tacticalgraphics/core/type.ts:806 |
Cover | "Cover" | - | tacticalgraphics/core/type.ts:926 |
CriticalFriendlyZoneCircular | "CriticalFriendlyZoneCircular" | - | tacticalgraphics/core/type.ts:983 |
CriticalFriendlyZoneIrregular | "CriticalFriendlyZoneIrregular" | - | tacticalgraphics/core/type.ts:981 |
CriticalFriendlyZoneRectangular | "CriticalFriendlyZoneRectangular" | - | tacticalgraphics/core/type.ts:982 |
CuedAcquisitionDoctrine | "CuedAcquisitionDoctrine" | - | tacticalgraphics/core/type.ts:1183 |
DeadSpaceAreaCircular | "DeadSpaceAreaCircular" | - | tacticalgraphics/core/type.ts:987 |
DeadSpaceAreaIrregular | "DeadSpaceAreaIrregular" | - | tacticalgraphics/core/type.ts:985 |
DeadSpaceAreaRectangular | "DeadSpaceAreaRectangular" | - | tacticalgraphics/core/type.ts:986 |
DecisionLine | "DecisionLine" | - | tacticalgraphics/core/type.ts:1109 |
Defeat | "Defeat" | APP-06 344300. Four solid arrows converging on a D, and its Draw Rules cell is word for word Destroy's -- one anchor point, centre, static. So it takes Destroy's whole interaction contract rather than a new one. See Defeat, Destroy | tacticalgraphics/core/type.ts:1284 |
DefendedAreaEllipse | "DefendedAreaEllipse" | - | tacticalgraphics/core/type.ts:1172 |
DefendedAreaRectangle | "DefendedAreaRectangle" | - | tacticalgraphics/core/type.ts:1173 |
Delay | "Delay" | - | tacticalgraphics/core/type.ts:940 |
DelayLine | "DelayLine" | - | tacticalgraphics/core/type.ts:816 |
Demonstration | "Demonstration" | - | tacticalgraphics/core/type.ts:1106 |
Deny | "Deny" | - | tacticalgraphics/core/type.ts:1104 |
Destroy | "Destroy" | - | tacticalgraphics/core/type.ts:1285 |
DetaineeHoldingArea | "DetaineeHoldingArea" | - | tacticalgraphics/core/type.ts:888 |
DirectionOfMainAttack | "DirectionOfMainAttack" | - | tacticalgraphics/core/type.ts:1223 |
DirectionOfMainAttackFeint | "DirectionOfMainAttackFeint" | - | tacticalgraphics/core/type.ts:1225 |
DirectionOfSupportingAttack | "DirectionOfSupportingAttack" | - | tacticalgraphics/core/type.ts:1224 |
Disengage | "Disengage" | - | tacticalgraphics/core/type.ts:939 |
Disrupt | "Disrupt" | - | tacticalgraphics/core/type.ts:1219 |
DivisionSupportArea | "DivisionSupportArea" | - | tacticalgraphics/core/type.ts:892 |
DropZone | "DropZone" | - | tacticalgraphics/core/type.ts:894 |
Encirclement | "Encirclement" | - | tacticalgraphics/core/type.ts:1036 |
EnemyPrisonerOfWarHoldingArea | "EnemyPrisonerOfWarHoldingArea" | - | tacticalgraphics/core/type.ts:856 |
EngagementArea | "EngagementArea" | - | tacticalgraphics/core/type.ts:881 |
EngineerWorkLine | "EngineerWorkLine" | - | tacticalgraphics/core/type.ts:848 |
Envelopment | "Envelopment" | - | tacticalgraphics/core/type.ts:1238 |
Escort | "Escort" | - | tacticalgraphics/core/type.ts:1105 |
Evacuate | "Evacuate" | - | tacticalgraphics/core/type.ts:1107 |
Exfiltrate | "Exfiltrate" | - | tacticalgraphics/core/type.ts:1286 |
Exploitation | "Exploitation" | - | tacticalgraphics/core/type.ts:937 |
ExplosivesPlannedStateOfReadiness | "ExplosivesPlannedStateOfReadiness" | - | tacticalgraphics/core/type.ts:1073 |
ExplosivesStateOfReadiness1Safe | "ExplosivesStateOfReadiness1Safe" | - | tacticalgraphics/core/type.ts:1074 |
ExplosivesStateOfReadiness2ArmedButPassable | "ExplosivesStateOfReadiness2ArmedButPassable" | - | tacticalgraphics/core/type.ts:1075 |
ExtractionZone | "ExtractionZone" | - | tacticalgraphics/core/type.ts:830 |
FerryCrossing | "FerryCrossing" | - | tacticalgraphics/core/type.ts:1052 |
FieldsOfFire | "FieldsOfFire" | - | tacticalgraphics/core/type.ts:1042 |
FighterEngagementZone | "FighterEngagementZone" | - | tacticalgraphics/core/type.ts:829 |
FinalCoordinationLine | "FinalCoordinationLine" | - | tacticalgraphics/core/type.ts:817 |
FinalProtectiveFire | "FinalProtectiveFire" | - | tacticalgraphics/core/type.ts:1263 |
FireSupportAreaCircular | "FireSupportAreaCircular" | - | tacticalgraphics/core/type.ts:999 |
FireSupportAreaIrregular | "FireSupportAreaIrregular" | - | tacticalgraphics/core/type.ts:997 |
FireSupportAreaRectangular | "FireSupportAreaRectangular" | - | tacticalgraphics/core/type.ts:998 |
FireSupportCoordinationLine | "FireSupportCoordinationLine" | - | tacticalgraphics/core/type.ts:841 |
Fix | "Fix" | - | tacticalgraphics/core/type.ts:1220 |
FollowAndAssume | "FollowAndAssume" | - | tacticalgraphics/core/type.ts:1102 |
FollowAndSupport | "FollowAndSupport" | - | tacticalgraphics/core/type.ts:1103 |
FordDifficult | "FordDifficult" | - | tacticalgraphics/core/type.ts:1051 |
FordEasy | "FordEasy" | - | tacticalgraphics/core/type.ts:1050 |
FortifiedArea | "FortifiedArea" | - | tacticalgraphics/core/type.ts:1038 |
FortifiedLine | "FortifiedLine" | - | tacticalgraphics/core/type.ts:1293 |
FortifiedPosition | "FortifiedPosition" | - | tacticalgraphics/core/type.ts:1209 |
ForwardArmingAndRefuelingPoint | "ForwardArmingAndRefuelingPoint" | - | tacticalgraphics/core/type.ts:890 |
ForwardEdgeOfBattleArea | "ForwardEdgeOfBattleArea" | - | tacticalgraphics/core/type.ts:812 |
ForwardLineOfOwnTroops | "ForwardLineOfOwnTroops" | - | tacticalgraphics/core/type.ts:1044 |
ForwardPassageOfLines | "ForwardPassageOfLines" | - | tacticalgraphics/core/type.ts:944 |
FreeFireAreaCircular | "FreeFireAreaCircular" | - | tacticalgraphics/core/type.ts:949 |
FreeFireAreaIrregular | "FreeFireAreaIrregular" | - | tacticalgraphics/core/type.ts:947 |
FreeFireAreaRectangular | "FreeFireAreaRectangular" | - | tacticalgraphics/core/type.ts:948 |
FrontalAttack | "FrontalAttack" | - | tacticalgraphics/core/type.ts:1234 |
Gap | "Gap" | - | tacticalgraphics/core/type.ts:1048 |
GroupOrSeriesOfTargets | "GroupOrSeriesOfTargets" | - | tacticalgraphics/core/type.ts:1266 |
Guard | "Guard" | - | tacticalgraphics/core/type.ts:927 |
GuerrillaBase | "GuerrillaBase" | - | tacticalgraphics/core/type.ts:882 |
HaltedConvoy | "HaltedConvoy" | - | tacticalgraphics/core/type.ts:1257 |
HandoverLine | "HandoverLine" | - | tacticalgraphics/core/type.ts:824 |
HighAltitudeMissileEngagementZone | "HighAltitudeMissileEngagementZone" | - | tacticalgraphics/core/type.ts:1029 |
HighDensityAirspaceControlZone | "HighDensityAirspaceControlZone" | - | tacticalgraphics/core/type.ts:1021 |
HoldingLine | "HoldingLine" | - | tacticalgraphics/core/type.ts:826 |
HumanTerrain | "HumanTerrain" | - | tacticalgraphics/core/type.ts:857 |
IdentificationFriendOrFoeOff | "IdentificationFriendOrFoeOff" | - | tacticalgraphics/core/type.ts:832 |
IdentificationFriendOrFoeOn | "IdentificationFriendOrFoeOn" | - | tacticalgraphics/core/type.ts:833 |
Infiltration | "Infiltration" | - | tacticalgraphics/core/type.ts:1229 |
InfiltrationLane | "InfiltrationLane" | - | tacticalgraphics/core/type.ts:1230 |
IntelligenceCoordinationLine | "IntelligenceCoordinationLine" | - | tacticalgraphics/core/type.ts:843 |
Interdict | "Interdict" | - | tacticalgraphics/core/type.ts:1287 |
Isolate | "Isolate" | - | tacticalgraphics/core/type.ts:915 |
JointEngagementZone | "JointEngagementZone" | - | tacticalgraphics/core/type.ts:1026 |
JointTacticalActionArea | "JointTacticalActionArea" | - | tacticalgraphics/core/type.ts:860 |
KillZone | "KillZone" | - | tacticalgraphics/core/type.ts:896 |
LandingZone | "LandingZone" | - | tacticalgraphics/core/type.ts:895 |
LaunchAreaEllipse | "LaunchAreaEllipse" | - | tacticalgraphics/core/type.ts:1171 |
LightLine | "LightLine" | - | tacticalgraphics/core/type.ts:822 |
LimitedAccessArea | "LimitedAccessArea" | - | tacticalgraphics/core/type.ts:1245 |
LimitOfAdvance | "LimitOfAdvance" | - | tacticalgraphics/core/type.ts:818 |
LinearSmokeTarget | "LinearSmokeTarget" | - | tacticalgraphics/core/type.ts:1264 |
LinearTarget | "LinearTarget" | - | tacticalgraphics/core/type.ts:1262 |
LineGeneric | "LineGeneric" | - | tacticalgraphics/core/type.ts:823 |
LineOfContact | "LineOfContact" | - | tacticalgraphics/core/type.ts:1275 |
LineOfDeparture | "LineOfDeparture" | - | tacticalgraphics/core/type.ts:819 |
LineOfDepartureOrLineOfContact | "LineOfDepartureOrLineOfContact" | - | tacticalgraphics/core/type.ts:820 |
Locate | "Locate" | - | tacticalgraphics/core/type.ts:919 |
LowAltitudeMissileEngagementZone | "LowAltitudeMissileEngagementZone" | - | tacticalgraphics/core/type.ts:1028 |
LowLevelTransitRoute | "LowLevelTransitRoute" | - | tacticalgraphics/core/type.ts:905 |
MainAxisOfAdvance | "MainAxisOfAdvance" | - | tacticalgraphics/core/type.ts:782 |
MainAxisOfAdvanceFeint | "MainAxisOfAdvanceFeint" | - | tacticalgraphics/core/type.ts:783 |
MainSupplyRoute | "MainSupplyRoute" | - | tacticalgraphics/core/type.ts:836 |
MineCluster | "MineCluster" | - | tacticalgraphics/core/type.ts:1206 |
MinedArea | "MinedArea" | APP-06 270800. The fenced area's parent, and a symbol in its own right -- Table A-32 lists 270801 under it, but 270800 carries its own Anchor Points rule and FM 1-02.2 table 5-20 draws the two on consecutive rows. The whole of the difference is the wire: this one's outline is a plain line. See MinedAreaFenced | tacticalgraphics/core/type.ts:1122 |
MinedAreaFenced | "MinedAreaFenced" | - | tacticalgraphics/core/type.ts:1123 |
MinefieldDynamicDepiction | "MinefieldDynamicDepiction" | - | tacticalgraphics/core/type.ts:1115 |
Mineline | "Mineline" | - | tacticalgraphics/core/type.ts:1205 |
MinimumRiskRoute | "MinimumRiskRoute" | - | tacticalgraphics/core/type.ts:906 |
MinimumSafeDistanceMultipleStrike | "MinimumSafeDistanceMultipleStrike" | - | tacticalgraphics/core/type.ts:1200 |
MinimumSafeDistanceZone | "MinimumSafeDistanceZone" | - | tacticalgraphics/core/type.ts:1199 |
MissileEngagementZone | "MissileEngagementZone" | - | tacticalgraphics/core/type.ts:1027 |
MobileDefense | "MobileDefense" | - | tacticalgraphics/core/type.ts:1240 |
MobilityCorridor | "MobilityCorridor" | - | tacticalgraphics/core/type.ts:1110 |
MovementToContact | "MovementToContact" | - | tacticalgraphics/core/type.ts:1231 |
MovingConvoy | "MovingConvoy" | - | tacticalgraphics/core/type.ts:1256 |
MunitionFlightPath | "MunitionFlightPath" | - | tacticalgraphics/core/type.ts:1041 |
NamedAreaOfInterest | "NamedAreaOfInterest" | - | tacticalgraphics/core/type.ts:883 |
NamedAreaOfInterestLine | "NamedAreaOfInterestLine" | - | tacticalgraphics/core/type.ts:825 |
NavigationalLine | "NavigationalLine" | APP-06 218400. A drawn line filed under "Maritime Control Points", and the reason the point/shape split has to be read per code rather than per entity group. Its Draw Rules say "requires two anchor points. Points 1 and 2 define the corner points of the symbol" and "the symbol varies only in length" -- a two-point line whose furniture is a screen size, exactly like the convoys. Group 21 is otherwise 106 framed point icons, which is why a group-level filter hid it; the abatis (280100) and the overhead wire (282003) are the same shape of exception and were already built. A sweep of every symbol-set-25 plate for a multi-anchor draw rule finds exactly those three in the six Points groups and nothing else. See tmp/pdfs/scan_anchor_rules.py | tacticalgraphics/core/type.ts:1198 |
NavigationalRhumbLine | "NavigationalRhumbLine" | APP-06 220109. Not a bearing line: a plain run carrying its bearing (AN) along the line and its designation (T) boxed and upright on the other side of it. | tacticalgraphics/core/type.ts:1148 |
Neutralize | "Neutralize" | - | tacticalgraphics/core/type.ts:1288 |
NoAttackZone | "NoAttackZone" | - | tacticalgraphics/core/type.ts:1174 |
NoFireAreaCircular | "NoFireAreaCircular" | - | tacticalgraphics/core/type.ts:952 |
NoFireAreaIrregular | "NoFireAreaIrregular" | - | tacticalgraphics/core/type.ts:950 |
NoFireAreaRectangular | "NoFireAreaRectangular" | - | tacticalgraphics/core/type.ts:951 |
NoFireLine | "NoFireLine" | - | tacticalgraphics/core/type.ts:827 |
NuclearContaminatedArea | "NuclearContaminatedArea" | - | tacticalgraphics/core/type.ts:875 |
ObjectiveArea | "ObjectiveArea" | - | tacticalgraphics/core/type.ts:884 |
ObstacleBelt | "ObstacleBelt" | - | tacticalgraphics/core/type.ts:1063 |
ObstacleBypassDifficult | "ObstacleBypassDifficult" | - | tacticalgraphics/core/type.ts:1203 |
ObstacleBypassEasy | "ObstacleBypassEasy" | - | tacticalgraphics/core/type.ts:1202 |
ObstacleBypassImpossible | "ObstacleBypassImpossible" | - | tacticalgraphics/core/type.ts:1204 |
ObstacleFreeArea | "ObstacleFreeArea" | - | tacticalgraphics/core/type.ts:1067 |
ObstacleGroup | "ObstacleGroup" | - | tacticalgraphics/core/type.ts:1064 |
ObstacleLine | "ObstacleLine" | - | tacticalgraphics/core/type.ts:1094 |
ObstacleRestrictedArea | "ObstacleRestrictedArea" | - | tacticalgraphics/core/type.ts:1068 |
ObstacleZone | "ObstacleZone" | - | tacticalgraphics/core/type.ts:1065 |
Occupy | "Occupy" | - | tacticalgraphics/core/type.ts:922 |
OverheadWire | "OverheadWire" | A plain line with a pylon standing at every anchor point. Carries no amplifiers. | tacticalgraphics/core/type.ts:1072 |
PassageLane | "PassageLane" | - | tacticalgraphics/core/type.ts:1053 |
Penetration | "Penetration" | - | tacticalgraphics/core/type.ts:936 |
PenetrationBox | "PenetrationBox" | - | tacticalgraphics/core/type.ts:858 |
PhaseLine | "PhaseLine" | - | tacticalgraphics/core/type.ts:809 |
PickupZone | "PickupZone" | - | tacticalgraphics/core/type.ts:897 |
PositionAreaArtilleryCircular | "PositionAreaArtilleryCircular" | - | tacticalgraphics/core/type.ts:958 |
PositionAreaArtilleryIrregular | "PositionAreaArtilleryIrregular" | - | tacticalgraphics/core/type.ts:956 |
PositionAreaArtilleryRectangular | "PositionAreaArtilleryRectangular" | - | tacticalgraphics/core/type.ts:957 |
ProbableLineOfDeployment | "ProbableLineOfDeployment" | - | tacticalgraphics/core/type.ts:821 |
PsyOpsZoneCircular | "PsyOpsZoneCircular" | - | tacticalgraphics/core/type.ts:1114 |
PsyOpsZoneIrregular | "PsyOpsZoneIrregular" | - | tacticalgraphics/core/type.ts:1112 |
PsyOpsZoneRectangular | "PsyOpsZoneRectangular" | - | tacticalgraphics/core/type.ts:1113 |
PurpleKillBoxCircular | "PurpleKillBoxCircular" | - | tacticalgraphics/core/type.ts:995 |
PurpleKillBoxIrregular | "PurpleKillBoxIrregular" | - | tacticalgraphics/core/type.ts:993 |
PurpleKillBoxRectangular | "PurpleKillBoxRectangular" | - | tacticalgraphics/core/type.ts:994 |
Pursuit | "Pursuit" | - | tacticalgraphics/core/type.ts:1237 |
RadarSearchDoctrine | "RadarSearchDoctrine" | - | tacticalgraphics/core/type.ts:1184 |
RadiationDoseRateContourLine | "RadiationDoseRateContourLine" | - | tacticalgraphics/core/type.ts:1201 |
RadiologicalContaminatedArea | "RadiologicalContaminatedArea" | - | tacticalgraphics/core/type.ts:876 |
RadiologicalContaminatedAreaToxicIndustrialMaterial | "RadiologicalContaminatedAreaToxicIndustrialMaterial" | - | tacticalgraphics/core/type.ts:873 |
RaftSite | "RaftSite" | - | tacticalgraphics/core/type.ts:1208 |
RearwardPassageOfLines | "RearwardPassageOfLines" | - | tacticalgraphics/core/type.ts:945 |
Recover | "Recover" | - | tacticalgraphics/core/type.ts:1108 |
RefugeeHoldingArea | "RefugeeHoldingArea" | - | tacticalgraphics/core/type.ts:889 |
RegimentalSupportArea | "RegimentalSupportArea" | - | tacticalgraphics/core/type.ts:831 |
ReleaseLine | "ReleaseLine" | - | tacticalgraphics/core/type.ts:813 |
ReliefInPlace | "ReliefInPlace" | - | tacticalgraphics/core/type.ts:1242 |
RestrictedOperationsZone | "RestrictedOperationsZone" | - | tacticalgraphics/core/type.ts:1022 |
RestrictedTerrain | "RestrictedTerrain" | - | tacticalgraphics/core/type.ts:865 |
RestrictiveFireAreaCircular | "RestrictiveFireAreaCircular" | - | tacticalgraphics/core/type.ts:955 |
RestrictiveFireAreaIrregular | "RestrictiveFireAreaIrregular" | - | tacticalgraphics/core/type.ts:953 |
RestrictiveFireAreaRectangular | "RestrictiveFireAreaRectangular" | - | tacticalgraphics/core/type.ts:954 |
RestrictiveFireLine | "RestrictiveFireLine" | - | tacticalgraphics/core/type.ts:842 |
Retain | "Retain" | - | tacticalgraphics/core/type.ts:916 |
Retirement | "Retirement" | - | tacticalgraphics/core/type.ts:941 |
RoadblockCompleteExecuted | "RoadblockCompleteExecuted" | - | tacticalgraphics/core/type.ts:1081 |
Route | "Route" | - | tacticalgraphics/core/type.ts:835 |
SafeLane | "SafeLane" | - | tacticalgraphics/core/type.ts:907 |
SafeLaneOrGap | "SafeLaneOrGap" | - | tacticalgraphics/core/type.ts:1061 |
Screen | "Screen" | - | tacticalgraphics/core/type.ts:928 |
SearchArea | "SearchArea" | APP-06 152200. A V of two notched arrows meeting at a vertex, with the tactical symbol indicator (A) centred over that vertex. Its plate takes three anchor points -- "point 1 defines the vertex of the graphic, points 2 and 3 define the tips of the arrowheads" -- and says the two arms' "length and orientation can vary independently", so it is the same three-point V that FieldsOfFire (140500) is, and it is listed beside it in SWAP_FIRST_TWO for the same reason: the vertex is the middle vertex of the stored base. Restored on 2026-09-04, and not as it was. The 2026-04 implementation was a fixed SVG path scaled and rotated about one anchor point -- one click, no independent arms, a hollow arrowhead where the plate draws a solid one -- and it was the one graphic excluded the hard way, with its enum member deleted rather than commented out. See ai/excluded-graphics.md | tacticalgraphics/core/type.ts:804 |
Secure | "Secure" | - | tacticalgraphics/core/type.ts:914 |
Seize | "Seize" | - | tacticalgraphics/core/type.ts:1101 |
SeverelyRestrictedTerrain | "SeverelyRestrictedTerrain" | - | tacticalgraphics/core/type.ts:866 |
ShipAreaOfInterestEllipse | "ShipAreaOfInterestEllipse" | - | tacticalgraphics/core/type.ts:1175 |
ShipAreaOfInterestRectangle | "ShipAreaOfInterestRectangle" | - | tacticalgraphics/core/type.ts:1176 |
ShortRangeAirDefenseEngagementZone | "ShortRangeAirDefenseEngagementZone" | - | tacticalgraphics/core/type.ts:1030 |
SmokeObscurant | "SmokeObscurant" | - | tacticalgraphics/core/type.ts:1265 |
SpecialCorridor | "SpecialCorridor" | - | tacticalgraphics/core/type.ts:908 |
StandardUseArmyAircraftFlightRoute | "StandardUseArmyAircraftFlightRoute" | - | tacticalgraphics/core/type.ts:909 |
StrongPoint | "StrongPoint" | - | tacticalgraphics/core/type.ts:901 |
SubmarineActionArea | "SubmarineActionArea" | - | tacticalgraphics/core/type.ts:861 |
SubmarineGeneratedActionArea | "SubmarineGeneratedActionArea" | - | tacticalgraphics/core/type.ts:862 |
SupportByFire | "SupportByFire" | - | tacticalgraphics/core/type.ts:1289 |
SupportingAxisOfAdvance | "SupportingAxisOfAdvance" | - | tacticalgraphics/core/type.ts:784 |
Suppress | "Suppress" | - | tacticalgraphics/core/type.ts:1290 |
TacticalBlock | "TacticalBlock" | - | tacticalgraphics/core/type.ts:930 |
TacticalDisrupt | "TacticalDisrupt" | - | tacticalgraphics/core/type.ts:935 |
TacticalFix | "TacticalFix" | - | tacticalgraphics/core/type.ts:1211 |
TacticalTurn | "TacticalTurn" | - | tacticalgraphics/core/type.ts:1212 |
TargetAreaCircular | "TargetAreaCircular" | - | tacticalgraphics/core/type.ts:1003 |
TargetAreaIrregular | "TargetAreaIrregular" | - | tacticalgraphics/core/type.ts:1001 |
TargetAreaOfInterest | "TargetAreaOfInterest" | - | tacticalgraphics/core/type.ts:885 |
TargetAreaRectangular | "TargetAreaRectangular" | - | tacticalgraphics/core/type.ts:1002 |
TargetAreaSingleTargetAegis | "TargetAreaSingleTargetAegis" | APP-06 240804, rectangular target -- single target (AEGIS only). A different symbol from 240802 above, not a variant of it, and the two plates disagree on every axis that matters. 240802 takes one anchor point and gets its length, width and attitude typed as amplifiers (AM1, AM, AN in mils); this one takes two anchor points on opposite sides plus a width in metres, and reads both its length and its orientation off them. And it carries a mark 240802 has not: the target cross at its centre, which the plate fixes upright however the box is turned -- "the centre point of the area shall always have the target symbol with the same upright orientation". That last one is why it shares the rectangle family's generator and not the rectangular target's. See RECTANGULAR_GRAPHICS | tacticalgraphics/core/type.ts:1019 |
TargetBuildUpAreaCircular | "TargetBuildUpAreaCircular" | - | tacticalgraphics/core/type.ts:970 |
TargetBuildUpAreaIrregular | "TargetBuildUpAreaIrregular" | - | tacticalgraphics/core/type.ts:968 |
TargetBuildUpAreaRectangular | "TargetBuildUpAreaRectangular" | - | tacticalgraphics/core/type.ts:969 |
TargetValueAreaCircular | "TargetValueAreaCircular" | - | tacticalgraphics/core/type.ts:973 |
TargetValueAreaIrregular | "TargetValueAreaIrregular" | - | tacticalgraphics/core/type.ts:971 |
TargetValueAreaRectangular | "TargetValueAreaRectangular" | - | tacticalgraphics/core/type.ts:972 |
TerminallyGuidedMunitionFootprint | "TerminallyGuidedMunitionFootprint" | - | tacticalgraphics/core/type.ts:854 |
TransitCorridor | "TransitCorridor" | - | tacticalgraphics/core/type.ts:910 |
TripWire | "TripWire" | - | tacticalgraphics/core/type.ts:1207 |
Turn | "Turn" | - | tacticalgraphics/core/type.ts:1221 |
TurningMovement | "TurningMovement" | - | tacticalgraphics/core/type.ts:1236 |
UnexplodedExplosiveOrdnanceArea | "UnexplodedExplosiveOrdnanceArea" | - | tacticalgraphics/core/type.ts:1037 |
UnmannedAircraftCorridor | "UnmannedAircraftCorridor" | - | tacticalgraphics/core/type.ts:911 |
UnmannedAircraftRestrictedOperationsZone | "UnmannedAircraftRestrictedOperationsZone" | - | tacticalgraphics/core/type.ts:1024 |
WeaponEngagementZone | "WeaponEngagementZone" | - | tacticalgraphics/core/type.ts:1025 |
WeaponSensorRangeFanCircular | "WeaponSensorRangeFanCircular" | - | tacticalgraphics/core/type.ts:1271 |
WeaponSensorRangeFanSector | "WeaponSensorRangeFanSector" | - | tacticalgraphics/core/type.ts:1272 |
WeaponsFreeZone | "WeaponsFreeZone" | - | tacticalgraphics/core/type.ts:1031 |
WireDoubleApronFence | "WireDoubleApronFence" | - | tacticalgraphics/core/type.ts:1088 |
WireDoubleFence | "WireDoubleFence" | - | tacticalgraphics/core/type.ts:1087 |
WireDoubleStrandConcertina | "WireDoubleStrandConcertina" | - | tacticalgraphics/core/type.ts:1092 |
WireHighWireFence | "WireHighWireFence" | - | tacticalgraphics/core/type.ts:1090 |
WireLowWireFence | "WireLowWireFence" | - | tacticalgraphics/core/type.ts:1089 |
WireSingleConcertina | "WireSingleConcertina" | - | tacticalgraphics/core/type.ts:1091 |
WireSingleFence | "WireSingleFence" | - | tacticalgraphics/core/type.ts:1086 |
WireTripleStrandConcertina | "WireTripleStrandConcertina" | - | tacticalgraphics/core/type.ts:1093 |
WireUnspecified | "WireUnspecified" | - | tacticalgraphics/core/type.ts:1085 |
Withdraw | "Withdraw" | - | tacticalgraphics/core/type.ts:942 |
WithdrawUnderPressure | "WithdrawUnderPressure" | - | tacticalgraphics/core/type.ts:943 |
ZoneOfFire | "ZoneOfFire" | - | tacticalgraphics/core/type.ts:864 |
ZoneOfResponsibilityCircular | "ZoneOfResponsibilityCircular" | - | tacticalgraphics/core/type.ts:976 |
ZoneOfResponsibilityIrregular | "ZoneOfResponsibilityIrregular" | - | tacticalgraphics/core/type.ts:974 |
ZoneOfResponsibilityRectangular | "ZoneOfResponsibilityRectangular" | - | tacticalgraphics/core/type.ts:975 |